Key phrase in there is "what # were you up to when you up to when YOU FELT you made a great board’’ (my caps).
Looking back after 37 years of shaping, my answer is not the same as it would have been when I was 20 or 25 or 35 years old.
I was lucky enough to have guys winning contests on my boards before I’d shaped a hundred, but if I saw those boards today I’d puke.
Experience, if you’re concientious, makes you better and better and better. This is true in almost any job.
A surfboard is a complex set of curves that must all fit together to get a "great’’ board. It takes a long time to develop the ‘‘shaper’s eye’’
necessary to even see the subtleties that seperate the great boards from the good ones. And not everybody needs a great board, or even
a good one. You can go out and have fun on some crude equipment, and having fun is what it’s all about.
But once you get to a certain level, you need at least good equipment to advance further.
When I started, it was all big oversized blanks and you really had to learn to use a planer and create fair lines on your own. Close tolerance
blanks were decades away. I designed one of the first close tolerance plugs for Clark, and I had friends tell me I was making it ‘‘too easy’’
for less experienced shapers. That blank and the others that followed did make it easier to shape, but I still don’t think that was a bad thing.
Your compsand techniques take it one step further; when you vac on sheet foam or veneer it fairs a lot of things for you, which again I don’t
think is a bad thing. CAD techniques accelerate the learning curve somewhat, but there should be a law that you can’t have anything cut on a machine until you’ve shaped 10,000 by hand. (IMO, don’t yell at me).