Interesting for sure, but I’ve learned to curb my assumptions about what has been written, especially since you can just ask for clarification.
There’s an absolute motion and relative motion here, if you could restate your comments with respect to either, I would appreciate it.
Here, absolute motion is taken to mean with respect to something fixed like the shore, and relative motion is taken to mean with respect to the wave.
And though I’ll wait for your reply, I think it’s important to state that, a change motion requires a force. It’s possible to observe, what might be called an apparent ‘forceless’ change in motion, if the frame from which the motion is being observed is acted upon by a force, that is the actual force is not immediately apparent to the observer. (Kind of like being on a merry-go-round and placing a marble on the floor of the merry-go-round; the marble appears to start moving on its own.) But in the end, if you’ve got a change in motion, a force was required to make it so.
The problem that I have always had is to figure out ‘what makes surfboards go.’ I believe if you know or at least have some notion as to what makes surfboards go, than design elements can be put in perspective. Is it a requirement? Absolutely not - no more than it is a requirement to understand Newtonian mechanics to be a better baseball player, nor for that matter to design a better baseball bat. It just helps.
Many on this forum believe that for the most part gravity makes surfboards go. Gravity plays a big role, especially with respect to certain maneuvers, but I do not believe it is the principal player during the trim maneuver – i.e. the closest thing surfing has to a steady-state condition. Please understand – you could not surf without gravity; heck, ocean waves wouldn’t exist without it (though small, less than 2 mm surface tension ocean waves might.) It’s just that I do not believe it (gravity) is the principal driving force during trim. I believe it’s the flow of water in the waveform that makes surfboards go ,during trim and at other times too.
But here’s the interesting bit; I believe you can design for what you might call gravity centric maneuvers, if that’s what is likely to be important. Or you can design for trim, or obviously, you can design with elements of both in mind – stressing one over the other.
Is this an original thought? No. Journeymen, good journeymen, have been doing this long before I typed a character on this forum. But (and this is the wild stuff) though we might ‘know’ what works and when it does - I don’t believe the ‘why’ is at all clear. In fact I believe the ‘why’ can become pretty detached from reality.
kc