Anyone willing to help me with a few questions? Maybe PM me and I’ll send you a screen shot?
Just to summarize in case there is a quick and obvious fix: My 2D views are perfect. Rocker and volume are perfcect. When I “Approx From Beizer” for 3D, the front 1/3 of the nose is shown lifted compared to the profile view and there is a funny little hook at the end of the nose. The tail has a little bump on end edge at the transom.
I’m using a Mac, and have been using BoardCad for several years to develop 2D templates. I am assuming user error.
Thanks ya’ll.
All the best
can you please put a picture of the problem?
many thanks. notice the bumps on either side of the tail and the lift in the nose compared to the profile view.
Ive added arrows pointing to the two areas of concern. thx
my suggestion is to render it with wireframe, usually with this kind of render you have the real result of the render, sometimes Boardcad when “Approx From Beizer” for 3D don’t show you the real render… you can even try to export it and use a dxf or stl or step viewer or another cad to chech if everything is correct.
Thanks Nemoz_z I’ll try that
All the best
i would have a look at downlading the free shape3d its a lot easier to use and reliable than board cad and doing what you are after is very simple too. you should beable to load your file stright in but tbh its only 10min work to get it to that stage. you just have to pick the rail or apex line and change it to a editable one in the menu if you have to tweak things, not sure why yours is doing that though.
Thanks Charlie, I just saw this. Will give a try/
That may or may not have something to do with an open or closed model. When I render 3d shapes I’ll get those weird hooks or other deformities at the nose or tail of the board that don’t exist in the profile view. I’m on a mac too. I’m not sure if I’m actually right, but, just a thought.
I used to get these wierd beaks in boardcad on a PC. Sometimes messing with the nose or tail control points sorted it. Sometimes I could not get rid of it. Same file in S3D was well behaved.